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- // WebSocket 聊天应用主程序
- // 提供基本的 HTTP 服务器和 WebSocket 连接处理
- package main
- import (
- "chatapp/logger"
- "chatapp/templates"
- "chatapp/wsClient"
- "flag"
- "fmt"
- "net/http"
- "os"
- "strconv"
- "github.com/joho/godotenv"
- "github.com/rs/zerolog"
- "github.com/rs/zerolog/log"
- )
- func main() {
- // 加载 .env 文件
- if err := godotenv.Load(); err != nil {
- panic("没有找到 .env 文件,将使用系统环境变量和默认值")
- }
- logMode := os.Getenv("LOG_MODE")
- if logMode == "" {
- logMode = "color" // 默认开发环境
- }
- //logLevel, err := strconv.ParseInt(os.Getenv("LOG_LEVEL"), 10, 8)
- logLevel, err := strconv.Atoi(os.Getenv("LOG_LEVEL"))
- if err != nil {
- log.Error().Err(err).Msg("获取 log level 失败,使用默认值 0")
- logLevel = 0 // 默认 debug log level.
- }
- logger.InitLogger(logMode, zerolog.Level(logLevel))
- var addr = flag.String("addr", ":8080", "Addr of the App")
- flag.Parse()
- // 检查是否有服务器地址的环境变量设置
- if serverAddr := os.Getenv("SERVER_ADDR"); serverAddr != "" && *addr == ":8080" {
- *addr = serverAddr
- }
- // 初始化Redis连接
- if err := wsClient.InitializeRedisFromEnv(); err != nil {
- log.Error().Err(err).Msg("Redis初始化失败")
- log.Info().Msg("将继续运行,但不会存储消息到Redis")
- } else {
- // 确保程序退出时关闭Redis连接
- defer wsClient.CloseRedis()
- }
- // 设置静态文件服务器,处理 CSS、JS 等静态资源
- // StripPrefix 会移除 URL 前缀 "/static/",然后从 "static" 目录提供文件
- http.Handle("/static/", http.StripPrefix("/static/", http.FileServer(http.Dir("static"))))
- // 主页路由,渲染 index.html 模板
- http.Handle("/", &templates.TemplateHandler{Filename: "index.html"})
- // 聊天页面路由,渲染 chat.html 模板
- http.Handle("/chat", &templates.TemplateHandler{Filename: "chat.html"})
- // Handle all websocket connections for chat rooms dynamically
- http.HandleFunc("/room", func(w http.ResponseWriter, r *http.Request) {
- log.Info().Msg("--------------------------------")
- log.Info().Msg("Received request for room")
- // 从WebSocket子协议中预解析房间名称
- protocols := r.Header["Sec-Websocket-Protocol"]
- if len(protocols) == 0 {
- log.Warn().Msg("No protocols found")
- return
- }
- // 解析房间参数
- roomParams, err := wsClient.ParseWebSocketProtocols(protocols)
- if err != nil {
- log.Error().Err(err).Msg("解析WebSocket协议参数失败")
- http.Error(w, "Invalid WebSocket protocols", http.StatusBadRequest)
- return
- }
- // 组合房间名称
- roomName := fmt.Sprintf("custom_id-%dANDshop_id-%d", roomParams.CustomId, roomParams.ShopId)
- if roomName == "" {
- http.Error(w, "Room name required in WebSocket protocols or URL parameter", http.StatusBadRequest)
- }
- roomParams.RoomName = roomName
- // log.Printf("---- 房间名称: %s\n\n", roomName)
- log.Info().Str("roomName", roomName).Msg("---- 房间名称")
- // 获取(或创建)指定名称的房间,并启动房间的消息处理协程
- room := wsClient.GetRoomAndRun(roomName)
- // 将 WebSocket 连接交给房间处理,使用解析好的参数避免重复解析
- room.HttpServe(w, r, roomParams)
- })
- // 启动 HTTP 服务器
- log.Info().Str("addr", *addr).Msg("正在启动 Web 服务器")
- // 开始监听并处理 HTTP 请求,如果启动失败则退出程序
- if err := http.ListenAndServe(*addr, nil); err != nil {
- log.Fatal().Err(err).Msg("服务器启动失败")
- }
- }
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